Wow, that Dino Island story is *incredible.* Hat's off to the players and especially the DM for pulling things together so well. I'm a little daunted to run the game myself now.
RePlay Collection: Textual TTRPG Actual Plays
A downloadable collection of replays
Included here are 'RePlay' transcripts of TTRPG sessions from a variety of systems. These replays do not reflect what happened at the table with 100% accuracy, and have been edited and condensed to provide a more readable, interesting, entertaining and educational experience. Hours of nonsense and off-topic conversations have been excluded for the sake of brevity and my own sanity. No dice rolls were altered, no consequences were changed. Names have been changed to protect both guilty and innocent alike.
Escape From Dino Island is by Sam Tung and Sam Roberts.
Geiger Counter is by Jonathan Walton.
Monsterhearts 2 is by Avery Alder.
RePlay Productions Present
Dangerous Dangerous Dinosaurs DeDeDeDe Destruction
Escape From Dino Island
CW: dinosaur violence, head-hurty nonsense
Last Flight of the Zephyr
CW: violence, gore, eyeballs, flirting becomes real
Hope Valley Dreams
CW: sexual content, very dorky discussions of sexuality, violence, abusive relationships, it's monsterhearts
1: The Long Hello (session 0, 1)
2: Wake Up You're Alive (session 2, 3, 4, 5)
3: Crisis Chemistry (session 6, 7, 8, 9)
4: Stay With Me (session 10, 11, 12, 13)
5: All Good Things (session 14, 15, 16, Final)
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It's such a supportive game though. So much great material in the rulebook, it really gives you a lot to build on. One thing I love about it is that it's 100% Jurassic Park but at the same time the story you get from it will be almost nothing like Jurassic Park. Definitely one I'd like to return to sometime, going into it with more of a 'PCs will die' mentality and using these extra playbooks.