Hey, Just downloaded your game and I'm still reading the rules, but I just wanted to say that I absolutely LOVE the concept of retiring the Maxed-out heroes and giving them something to do.
Not only it gives the Town & Dungeon dynamic progression without getting a overpowered team, but gives you so much personality to the game!
Also, you've listed Both Dungeon Meshi & Etrian Odyssey as inspiration, but have you ever played Darkest Dungeon? The management of Heroes/Adventurers really reminds me of that game!
Anyway, thanks for the game, I'll be trying it out Solo soon! o/
I hadn't considered Darkest Dungeon but yes, you're right, there's a connection! A bit less desperation and trauma here but still, there's some influence! I really love that sort of thing anyway. And retiring adventurers, I always like it when there's a path to an ending, happy or otherwise, for your precious little guys.
← Return to game
Comments
Log in with itch.io to leave a comment.
Hey, Just downloaded your game and I'm still reading the rules, but I just wanted to say that I absolutely LOVE the concept of retiring the Maxed-out heroes and giving them something to do.
Not only it gives the Town & Dungeon dynamic progression without getting a overpowered team, but gives you so much personality to the game!
Also, you've listed Both Dungeon Meshi & Etrian Odyssey as inspiration, but have you ever played Darkest Dungeon? The management of Heroes/Adventurers really reminds me of that game!
Anyway, thanks for the game, I'll be trying it out Solo soon! o/
I hadn't considered Darkest Dungeon but yes, you're right, there's a connection! A bit less desperation and trauma here but still, there's some influence! I really love that sort of thing anyway. And retiring adventurers, I always like it when there's a path to an ending, happy or otherwise, for your precious little guys.